A "murder hobo" is a pejorative term used in tabletop role-playing games (TTRPGs) like Dungeons & Dragons to describe players who prioritize violence and looting over meaningful roleplaying, story engagement, or social interaction. The term implies a wandering, rootless character (a "hobo") whose primary method of problem-solving is murder.
Here's a breakdown:
Characteristics: A murder hobo typically engages in indiscriminate killing, prioritizing immediate gratification (loot, experience points) over long-term consequences or ethical considerations. They might attack NPCs (non-player characters) without provocation, disregard plot hooks, and generally disrupt the game's narrative.
Causes: The murder hobo playstyle can stem from several factors:
Problems: Murder hobo behavior can negatively impact the gaming experience for other players and the GM. It can:
Addressing the Issue: Dealing with murder hobo tendencies often requires communication and collaboration. GMs can:
Variations: While "murder hobo" is the most common term, similar concepts include "looter shooter" (emphasizing loot acquisition) and "chaotic stupid" (referring to characters with chaotic alignments who make illogical or destructive choices).
Here are the linked concepts:
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